- Adjusted Zone Capture time in Combined Arms Assault.
- Added various stability fixes for issues with Objectives, Jump Pads, Krasny Soldat, and the Dragon Relic.
- Fixed a crash that could occur when killing a Megaton HVT during the Elimination Objective.
- The Eliminate Objective no longer removes additional enemies between HVT jumps to better balance difficulty with other Outbreak Objectives.
- Addressed an issue with zombies pausing or pathing incorrectly to the Holdout Objective.
- Addressed an issue where the Krasny Soldat’s flamethrower attack would not deal damage under certain circumstances.
- Addressed an issue where the flashlight would stay on after spectating during the Holdout Objective.
- Addressed an issue where Tombstone Soda could cause the player to fall out of the gameplay space in Golova, Alpine, and Ruka.
- Addressed an issue where the Chopper Gunner could fly out of the gameplay space after multiple uses.
- Addressed an issue where Ray Gun splash damage could break all Armor if the player had Jugger-Nog Tiers III, IV, and V.
- Addressed an issue where Healing Aura incorrectly gained the benefit of Quick Revive’s Tier IV ability.