Treyarch hat ein neues Update für “Call of Duty: Black Ops Cold War” veröffentlicht, in dem unter eine Playlist-Aktualisierung enthalten ist. “Rapid Fire Moshpit” startet zum ersten Mal im Multiplayer, zusammen mit dem Debüt von “Dead Ops Arcade: First Person” in öffentlichen “Zombies”-Matches.
- Rapid Fire Moshpit [NEW]
- Modes: TDM, Domination, Kill Confirmed, and Hardpoint.
- Maps: Apocalypse, Nuketown ’84, Crossroads Strike, Raid, Express, Garrison.
- Custom rules: Constant radar sweep throughout the match, Ghost Perk disabled, and shorter wait times between matches.
- Gun Game
- Apocalypse 24/7
- Nuketown 24/7
- Snipers Only Moshpit
- Prop Hunt
- Addressed an issue where the Quick Play tab would sometimes overlap with the lobby button beneath it.
- Addressed an issue where the Quick Play button and Select Map button could both show as highlighted.
- Dead Ops Arcade: First Person [NEW]
- Play Dead Ops Arcade 3 entirely in first-person perspective with up to 4 total players.
- Firebase Z
- Die Maschine
- Dead Ops Arcade
- Onslaught (PS4/PS5)
- Onslaught Apocalypse (PS4/PS5)
- Onslaught Nuketown (PS4/PS5)
- Added various stability fixes related to Objectives and vehicles.
- Addressed an issue where the split version of the Megaton HVT could die without taking damage.
- Addressed an issue where Megaton would not split after taking Shatter Blast explosive damage when its health was very low.
- Addressed an issue where the “Reward Available” UI would sometimes overlap with the Trial Timer on the HUD.
- Addressed an issue that caused Plaguehounds to become invulnerable after they attacked a player using upgraded Frenzied Guard.